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Pengaruh Potensi Pendapatan E-Sports Di Indonesia Dengan Grey Theory Analysis Terhadap Online Population dan Mobile Game User
This study was conducted to analyze the effect of potential E-Sports revenue in Indonesia with gray theory analysis on internet users and mobile game users. This study uses data on online population in Indonesia, mobile game users and E-sports income that has been recorded in public institutions during the 2015-2020 period. The researcher used purposive sampling method based on special criteria to support the research. The GM (1,1) model is used to see the relationship between the number of online population and mobile game users with E-Sports income to determine the correlation between variables. Data is collected to forecast trends over the next four years and to verify the accuracy of the predictions. Based on the data analysis, researcher can point out the positive effect of online population and mobile game user on E-sport revenues in Indonesia as well as analyzing the potential revenue of E-sport and its influence towards industrial development in Indonesia.Ada Tabel
Call Number | Location | Available |
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12971 | PSB lt.2 - Karya Akhir | 1 |
Penerbit | Depok Program Studi Manajemen Fakultas Ekonomi dan Bisnis Universitas Indonesia., 2021 |
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Edisi | - |
Subjek | E Sports Revenue Grey Theory Analysis Internet Users Mobile Game Users |
ISBN/ISSN | - |
Klasifikasi | - |
Deskripsi Fisik | xiv, 85 p. ; diagr. ; 30 cm |
Info Detail Spesifik | - |
Other Version/Related | Tidak tersedia versi lain |
Lampiran Berkas | Tidak Ada Data |