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Efek Consumer Esport Videogame Engagement terhadap Consumption Behaviour

Dr. Nurdin Sobari S.E., M.M. (Pembimbing/Promotor) - ; Sitanggang, Martin Tumpal Jehoshaphat - ;

In the context of esports, the engagement of esports videogame players, starting from cognitive engagement, affective engagement, and behavioral engagement is needed to encourage consumption behavior in esports videogame players themselves; community engagement, coproduction, new player recruitment, and word of mouth. The research design used in this study was cross-sectional with purposive sampling method. This study analyzed 219 respondents with an age range of 17-25 years who had played esports videogames for more than one year and played esports videogames for more than 4 hours for one week. The data collection method used is an online survey and the data obtained is processed using the Partial Least Squares – Structural Equation Modeling (PLS-SEM) technique. The results of the processed data show that Affective Engagement and Behavioral Engagement have a positive influence on all dimensions of consumption behavior. However, cognitive engagement only has a positive effect on word of mouth..Ada Tabel


Ketersediaan

Call NumberLocationAvailable
13729PSB lt.2 - Karya Akhir1
PenerbitDepok: Program Studi Manajemen Fakultas Ekonomi dan Bisnis UI 2022
Edisi-
SubjekConsumer engagement
Consumption behavior
Esport Videogames
ISBN/ISSN-
Klasifikasi-
Deskripsi Fisikxiii, 87 p. ; diagr. ; 30 cm
Info Detail Spesifik-
Other Version/RelatedTidak tersedia versi lain
Lampiran BerkasTidak Ada Data

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